The work grows from
imagination.

Scroll to watch it grow ↓

01 — A knock on wood

Everything starts underground.

A held breath, a stubborn idea, and roots that take hold before anyone’s watching.

02 — It reaches

Then it grows toward the light.

Games, stories, films — branch after branch, each one carved by hand.

03 — It bears fruit

And the work lights up the canopy.

Four kinds of trouble, glowing on the branches. Choose one.

Knock on wood.

A stubborn idea can grow from a single superstition.

Step inside ↓

Our working theory

Make the strange thing.

Finish it.Send it into the wild.Knock on wood.

What we create

Four kinds of trouble.

Some ideas ask to be played. Others read, watched, or simply set loose.

  1. Small rules. Big feelings. One more try.

    Enter the arcade
  2. Words with teeth. Pages that leave a mark.

  3. Light, sound, movement — and whatever happens next.

  4. No category. No permission. Just a good idea.

    See the wild creative

The studio

Imagination shouldn’t stayimaginary.

We turn ideas into games, stories, films, and whatever else they’re asking to become.

  • Follow the sparkThe ideas worth chasing are the ones that won’t leave us alone.
  • Let it find its formSome ideas want to be played. Others read, watched, or set loose.
  • Bring it into the worldAn idea isn’t finished until someone else can experience it.

Got something to build?

Knock on the door.

Pitches, collaborations, commissions, or just to say hello — we read everything.

hello@knockonwood.studio